Neovim

Setup Love2D and Lua with coc.nvim

02 Oct 2025

I’ve been coding in Lua lately, mostly writing games using Love2D.

Neovim already supports Lua well, as it’s the language used for writing its plugins, but I did install coc-lua for better completion, inline documentation and more linting support.

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Debugging Zig: with lldb and inside Neovim

10 Aug 2024

Today I learned how to use a debugger to debug Zig programs.

The lldb way (gdb style)

First, I learned how to use lldb, the debugger provided by the LLVM project.

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Debugging inside Neovim with nvim-dap and nvim-dap-ui

08 Aug 2024

Today I took some time to configure my Neovim with a plugin that I had recently bumped into: a the nvim-dap debug adapter and its UI nvim-dap-ui.

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